Sci-fi horror on a Pacific island breaks out in:

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promptedhearts

Grief Algorithm | Scene 3 Bonus

Grief Algorithm | Scene 3 Bonus
Priming night-in scan…

Scene 3. Leo's crass game was inspired by an interview of School of Life founder Alain de Botton on the How I Write podcast. Great interview.

Content note: alcohol, boundary pressure, humor.

—Keith
Next up in Scene 4 — Boundaries: anger spikes, de-escalation cues, and a line drawn in the dark. Read now.

Wine Bias Equalizer

Reality (baseline) Perceived (wine-tinted)
30
Not medical advice. This slider simulates how alcohol can nudge perception: rosy gloss (under-reading risk), myopic focus (over-weighting flirty signals), and confidence inflation (ignoring boundaries).
Perception shift: −2.1 avg points
0 25 50 75 100 dinner game call charm linger
Scale shows AI-estimated dating risk (0–100). Alcohol bias shifts perceived risk only.
Grief Algorithm — Scene 3 · Wine Bias Equalizer (Interactive)
Keith Hayden | Digital Novelist

Independent stories, software, and media by Keith Hayden.

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