Tape 6 - Future Sight: How a 23-Year-Old Sci-Fi Video Game Called the AI Era of Today

A classic by one of my personal heroes

Revisiting Metal Gear Solid 2: Sons of Liberty - A Masterpiece Overshadowed

Introduction

- This episode of Maker's Mirror is different, focusing on inspiring media

- The game in question is Metal Gear Solid 2: Sons of Liberty, which the author hasn't played in over 20 years

The Metal Gear Solid Trilogy

- The original Metal Gear Solid trilogy is well-known but not frequently discussed

- In trilogies, the first and last entries often receive the most attention

- The first game is remembered for its quality, as it sets the foundation for the trilogy

- The third game, being the last, also tends to garner more attention

Metal Gear Solid 2: Quality and Hideo Kojima

- The quality of Metal Gear Solid 2 is on par with the other two games in the trilogy

- Hideo Kojima, the creator of the series, is a personal hero to the author

- Kojima's storytelling style blends weird elements with techno-futurism

Enemy Characters and Emotional Arcs

- Most enemy characters in the game have compelling backstories and emotional arcs

- These arcs are fleshed out as much as possible for enemy characters

- The presentation and distinction of characters are very cool

Anticipation for Metal Gear Solid 3

- The author is excited to replay Metal Gear Solid 3 after finishing Metal Gear Solid 2

- Metal Gear Solid 3 holds a significant place in the author's younger years

- It's hard to believe that the game is now 20 years old

The Forward-Thinking Nature of Metal Gear Solid 2

- Replaying Metal Gear Solid 2 was an eye-opener for the author

- The game's story is forward-thinking and encourages players to think about the future

- The author aspires to write stories that make people think about the future

- The game ends with a cool quote from Snake: "Protecting the present and the future are one and the same."

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